Honestly, it’s an honor to see someone write an entire article about Goblin. 🥹
I built this little “baby” with a lot of passion, so seeing someone actually discover it, test it, push it through a real use case, and share the experience is incredibly rewarding.
Thank you for taking the time to try Goblin and for such a detailed write-up. It really means a lot!
Adding delay and errors helps when the test checks the full fallback path, not only whether a timeout fires. It can also show when retries add more work instead of stopping it.
Honestly, it’s an honor to see someone write an entire article about Goblin. 🥹
I built this little “baby” with a lot of passion, so seeing someone actually discover it, test it, push it through a real use case, and share the experience is incredibly rewarding.
Thank you for taking the time to try Goblin and for such a detailed write-up. It really means a lot!
Thank you for it :-) I had a lot of fun playing with it!
The new version add new forms of chaos and new layers to attack.
Wait for the 0.2.2 I’m consolidating the base to be more effective and stable.
Adding delay and errors helps when the test checks the full fallback path, not only whether a timeout fires. It can also show when retries add more work instead of stopping it.